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42 lines
1.3 KiB
Objective-C
42 lines
1.3 KiB
Objective-C
// QGHWDMP4OpenGLView.h
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// Tencent is pleased to support the open source community by making vap available.
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//
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// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
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//
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// Licensed under the MIT License (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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//
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// http://opensource.org/licenses/MIT
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//
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// Unless required by applicable law or agreed to in writing, software distributed under the License is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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// either express or implied. See the License for the specific language governing permissions and
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// limitations under the License.
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#import <UIKit/UIKit.h>
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#import <OpenGLES/ES2/gl.h>
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#import <OpenGLES/ES2/glext.h>
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#import "UIView+VAP.h"
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@protocol QGHWDMP4OpenGLViewDelegate <NSObject>
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- (void)onViewUnavailableStatus;
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@end
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@interface QGHWDMP4OpenGLView : UIView
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@property (nonatomic, strong) EAGLContext *glContext;
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@property (nonatomic, weak) id<QGHWDMP4OpenGLViewDelegate> displayDelegate;
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@property (nonatomic, assign) QGHWDTextureBlendMode blendMode;
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@property (nonatomic, assign) BOOL pause;
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- (void)setupGL;
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- (void)displayPixelBuffer:(CVPixelBufferRef)pixelBuffer;
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- (void)dispose;
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//update glcontext's viewport size by layer bounds
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- (void)updateBackingSize;
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@end
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