feat: 完全支持 mac Intel 环境

抽离 Intel 专用包、connector 与跨架构语音库
修改 publish 脚本,发布先落草稿
修复重装依赖后 Electron 二进制缺失
This commit is contained in:
Wxw-Gu
2026-09-15 14:12:00 +08:00
parent ed4c21a68f
commit f5158fd3e4
13 changed files with 575 additions and 34 deletions
+32 -3
View File
@@ -1,6 +1,7 @@
const fs = require('node:fs')
const { execFileSync } = require('node:child_process')
const path = require('node:path')
const { readBinaryArchitectures } = require('./binary-arch.cjs')
const runtimeNames = ['msvcp140.dll', 'msvcp140_1.dll', 'vcruntime140.dll', 'vcruntime140_1.dll']
@@ -24,6 +25,31 @@ function readOption(name, fallback) {
return index >= 0 && process.argv[index + 1] ? process.argv[index + 1] : fallback
}
function ffmpegExecutableName(targetPlatform) {
return targetPlatform === 'win32' ? 'ffmpeg.exe' : 'ffmpeg'
}
/**
* ffmpeg-static keeps a single binary per platform ("ffmpeg" everywhere except
* Windows), so an arm64 and an x64 macOS checkout cannot coexist in
* node_modules. Its installer also exits early whenever the file already
* exists, so a binary left over from the other architecture would be packed
* silently. Check the real architecture and drop the file when it differs, so
* the caller re-downloads the requested one.
*/
function ensureFfmpegArchitecture(ffmpegPath, targetPlatform, targetArch) {
if (!fs.existsSync(ffmpegPath)) return 'missing'
const architectures = readBinaryArchitectures(ffmpegPath)
if (architectures.includes(targetArch)) return 'match'
console.log(
`[prepare-electron-runtime] ffmpeg-static is ${
architectures.join('/') || 'not a native binary'
} but ${targetPlatform}-${targetArch} was requested; replacing it`
)
fs.rmSync(ffmpegPath, { force: true })
return 'replaced'
}
function prepareFfmpegRuntime(targetPlatform = process.platform, targetArch = process.arch) {
let packageRoot = ''
try {
@@ -31,10 +57,11 @@ function prepareFfmpegRuntime(targetPlatform = process.platform, targetArch = pr
} catch {
return
}
const executable = targetPlatform === 'win32' ? 'ffmpeg.exe' : 'ffmpeg'
const executable = ffmpegExecutableName(targetPlatform)
const ffmpegPath = path.join(packageRoot, executable)
const architectureState = ensureFfmpegArchitecture(ffmpegPath, targetPlatform, targetArch)
if (!fs.existsSync(ffmpegPath)) {
if (architectureState !== 'match') {
const installScript = path.join(packageRoot, 'install.js')
console.log(
`[prepare-electron-runtime] downloading ffmpeg-static for ${targetPlatform}-${targetArch}`
@@ -83,4 +110,6 @@ function main() {
}
}
main()
if (require.main === module) main()
module.exports = { ensureFfmpegArchitecture, ffmpegExecutableName, prepareFfmpegRuntime }