Files
WechatExplorer/scripts/prepare-electron-runtime.cjs
Wxw-Gu f5158fd3e4 feat: 完全支持 mac Intel 环境
抽离 Intel 专用包、connector 与跨架构语音库
修改 publish 脚本,发布先落草稿
修复重装依赖后 Electron 二进制缺失
2026-09-15 14:12:00 +08:00

116 lines
4.0 KiB
JavaScript

const fs = require('node:fs')
const { execFileSync } = require('node:child_process')
const path = require('node:path')
const { readBinaryArchitectures } = require('./binary-arch.cjs')
const runtimeNames = ['msvcp140.dll', 'msvcp140_1.dll', 'vcruntime140.dll', 'vcruntime140_1.dll']
function copyIfDifferent(sourcePath, targetPath) {
const source = fs.statSync(sourcePath)
const targetExists = fs.existsSync(targetPath)
if (targetExists) {
const target = fs.statSync(targetPath)
if (target.size === source.size && target.mtimeMs >= source.mtimeMs) {
return false
}
}
fs.copyFileSync(sourcePath, targetPath)
return true
}
function readOption(name, fallback) {
const index = process.argv.indexOf(`--${name}`)
return index >= 0 && process.argv[index + 1] ? process.argv[index + 1] : fallback
}
function ffmpegExecutableName(targetPlatform) {
return targetPlatform === 'win32' ? 'ffmpeg.exe' : 'ffmpeg'
}
/**
* ffmpeg-static keeps a single binary per platform ("ffmpeg" everywhere except
* Windows), so an arm64 and an x64 macOS checkout cannot coexist in
* node_modules. Its installer also exits early whenever the file already
* exists, so a binary left over from the other architecture would be packed
* silently. Check the real architecture and drop the file when it differs, so
* the caller re-downloads the requested one.
*/
function ensureFfmpegArchitecture(ffmpegPath, targetPlatform, targetArch) {
if (!fs.existsSync(ffmpegPath)) return 'missing'
const architectures = readBinaryArchitectures(ffmpegPath)
if (architectures.includes(targetArch)) return 'match'
console.log(
`[prepare-electron-runtime] ffmpeg-static is ${
architectures.join('/') || 'not a native binary'
} but ${targetPlatform}-${targetArch} was requested; replacing it`
)
fs.rmSync(ffmpegPath, { force: true })
return 'replaced'
}
function prepareFfmpegRuntime(targetPlatform = process.platform, targetArch = process.arch) {
let packageRoot = ''
try {
packageRoot = path.dirname(require.resolve('ffmpeg-static/package.json'))
} catch {
return
}
const executable = ffmpegExecutableName(targetPlatform)
const ffmpegPath = path.join(packageRoot, executable)
const architectureState = ensureFfmpegArchitecture(ffmpegPath, targetPlatform, targetArch)
if (architectureState !== 'match') {
const installScript = path.join(packageRoot, 'install.js')
console.log(
`[prepare-electron-runtime] downloading ffmpeg-static for ${targetPlatform}-${targetArch}`
)
execFileSync(process.execPath, [installScript], {
stdio: 'inherit',
env: {
...process.env,
npm_config_platform: targetPlatform,
npm_config_arch: targetArch
}
})
}
if (!fs.existsSync(ffmpegPath)) {
throw new Error(`ffmpeg-static runtime download failed: ${ffmpegPath}`)
}
if (targetPlatform === 'win32') return
fs.chmodSync(ffmpegPath, 0o755)
if (process.platform === 'darwin') {
execFileSync('/usr/bin/codesign', ['--force', '--sign', '-', ffmpegPath], { stdio: 'ignore' })
}
}
function main() {
prepareFfmpegRuntime(readOption('platform', process.platform), readOption('arch', process.arch))
if (process.platform !== 'win32') return
const projectRoot = path.resolve(__dirname, '..')
const sourceDir = path.join(projectRoot, 'resources', 'runtime', 'win32')
const targetDir = path.join(projectRoot, 'node_modules', 'electron', 'dist')
if (!fs.existsSync(sourceDir) || !fs.existsSync(targetDir)) return
let copiedCount = 0
for (const name of runtimeNames) {
const sourcePath = path.join(sourceDir, name)
const targetPath = path.join(targetDir, name)
if (!fs.existsSync(sourcePath)) continue
if (copyIfDifferent(sourcePath, targetPath)) copiedCount += 1
}
if (copiedCount > 0) {
console.log(`[prepare-electron-runtime] synced ${copiedCount} runtime DLL(s) to ${targetDir}`)
}
}
if (require.main === module) main()
module.exports = { ensureFfmpegArchitecture, ffmpegExecutableName, prepareFfmpegRuntime }