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11
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
blank_issues_enabled: true
|
||||
contact_links:
|
||||
- name: 直接发起 Issue
|
||||
url: https://github.com/huiyadanli/RevokeMsgPatcher/issues/new
|
||||
about: 一些功能反馈,或者软件更新后遇到的问题可以直接 Issue 进行提问(请先确认当前使用的是最新版本)
|
||||
- name: 常见问题
|
||||
url: https://github.com/huiyadanli/RevokeMsgPatcher/wiki#%E5%B8%B8%E8%A7%81%E9%97%AE%E9%A2%98
|
||||
about: 在发起 Issue 前,请先查阅常见问题的解决方案,如果仍有疑问再发起 Issue
|
||||
- name: Mac 版本微信防撤回
|
||||
url: https://github.com/Sunnyyoung/WeChatTweak-macOS
|
||||
about: 需要 Mac 版本微信防撤回的请直接访问这个项目:https://github.com/Sunnyyoung/WeChatTweak-macOS
|
||||
44
.github/ISSUE_TEMPLATE/new_version.yml
vendored
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
name: 版本支持
|
||||
description: 发现有未支持的版本,且 Issue 列表中暂无人提出相同版本未支持的问题,可以通过创建这个 Issue 进行反馈
|
||||
title: "[未支持版本]: "
|
||||
assignees:
|
||||
- huiyadanli
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
请按下方的要求填写完整的问题表单,方便作者进行更新。
|
||||
|
||||
- type: checkboxes
|
||||
id: lastest
|
||||
attributes:
|
||||
label: 请先确认当前使用的 微信/QQ/TIM防撤回补丁 是最新版本!
|
||||
description: 提交此 Issue 前请先确认你使用的是[最新 Release 版本的软件](https://github.com/huiyadanli/RevokeMsgPatcher/releases)
|
||||
options:
|
||||
- label: 我确认当前使用的是最新版
|
||||
required: true
|
||||
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: 微信/QQ 版本
|
||||
description: |
|
||||
请填写完整版本号,并写清楚是正式版还是测试版。
|
||||
placeholder: 例:微信正式版 3.6.0.18
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: input
|
||||
id: url
|
||||
attributes:
|
||||
label: 对应版本的下载地址
|
||||
description: 如果是从某个链接下载的对应版本,请把链接附上。测试版本请务必附上下载链接!
|
||||
placeholder: 例:https://dldir1.qq.com/weixin/Windows/WeChatSetup.exe
|
||||
|
||||
- type: textarea
|
||||
id: tips
|
||||
attributes:
|
||||
label: 软件提示了什么?
|
||||
description: 你的操作流程简述,和软件安装补丁失败后的提示,建议附上截图。
|
||||
validations:
|
||||
required: true
|
||||
55
.github/workflows/build.yml
vendored
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
name: .Net Build
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
Reason:
|
||||
description: 'Reasons for temporary build'
|
||||
required: true
|
||||
default: 'No reason. Just do it.'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**/*.md'
|
||||
- .gitignore
|
||||
- .editorconfig
|
||||
- appveyor.yml
|
||||
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**/*.md'
|
||||
- .gitignore
|
||||
- .editorconfig
|
||||
- appveyor.yml
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (${{ matrix.BUILD_CONFIGURATION }})
|
||||
runs-on: windows-latest
|
||||
strategy:
|
||||
matrix:
|
||||
BUILD_CONFIGURATION: [Debug, Release]
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup MSBuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Restore NuGet packages
|
||||
run: nuget restore
|
||||
|
||||
- name: Build Solution
|
||||
run: msbuild /m /p:Configuration=${{ matrix.BUILD_CONFIGURATION }}
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: RevokeMsgPatcher-${{ matrix.BUILD_CONFIGURATION }}
|
||||
path: |
|
||||
.\RevokeMsgPatcher\bin
|
||||
!.\RevokeMsgPatcher\bin\**\RevokeMsgPatcher.exe.config
|
||||
!.\RevokeMsgPatcher\bin\**\RevokeMsgPatcher.pdb
|
||||
2
.gitignore
vendored
|
|
@ -21,5 +21,5 @@ bld/
|
|||
[Ll]og/
|
||||
|
||||
# Mine
|
||||
Tmp/
|
||||
Temp/
|
||||
/packages/
|
||||
|
|
|
|||
BIN
Images/logo.png
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After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
BIN
Images/screenshot.mi.png
Normal file
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After Width: | Height: | Size: 8.5 KiB |
|
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 16 KiB |
BIN
Images/screenshot.v0.4.png
Normal file
|
After Width: | Height: | Size: 7.0 KiB |
BIN
Images/screenshot.v0.5.png
Normal file
|
After Width: | Height: | Size: 9.8 KiB |
BIN
Images/screenshot.v0.6.png
Normal file
|
After Width: | Height: | Size: 9.5 KiB |
BIN
Images/screenshot.v0.7.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Images/screenshot.v0.8.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Images/screenshot.v0.9.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
Images/wiki/qq/1.png
Normal file
|
After Width: | Height: | Size: 41 KiB |
BIN
Images/wiki/qq/10.png
Normal file
|
After Width: | Height: | Size: 167 KiB |
BIN
Images/wiki/qq/11.png
Normal file
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After Width: | Height: | Size: 162 KiB |
BIN
Images/wiki/qq/12.png
Normal file
|
After Width: | Height: | Size: 161 KiB |
BIN
Images/wiki/qq/13.png
Normal file
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After Width: | Height: | Size: 151 KiB |
BIN
Images/wiki/qq/2.png
Normal file
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After Width: | Height: | Size: 47 KiB |
BIN
Images/wiki/qq/3.png
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After Width: | Height: | Size: 132 KiB |
BIN
Images/wiki/qq/4.png
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After Width: | Height: | Size: 154 KiB |
BIN
Images/wiki/qq/5.png
Normal file
|
After Width: | Height: | Size: 49 KiB |
BIN
Images/wiki/qq/6.png
Normal file
|
After Width: | Height: | Size: 165 KiB |
BIN
Images/wiki/qq/7.png
Normal file
|
After Width: | Height: | Size: 162 KiB |
BIN
Images/wiki/qq/8.png
Normal file
|
After Width: | Height: | Size: 161 KiB |
BIN
Images/wiki/qq/9.png
Normal file
|
After Width: | Height: | Size: 53 KiB |
BIN
Images/wiki/wechat/10_mutex.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
Images/wiki/wechat/11_push_ebp_to_ret.png
Normal file
|
After Width: | Height: | Size: 148 KiB |
BIN
Images/wiki/wechat/12_push_ebp_to_ret.png
Normal file
|
After Width: | Height: | Size: 142 KiB |
BIN
Images/wiki/wechat/13_push_ebp_to_ret.png
Normal file
|
After Width: | Height: | Size: 144 KiB |
BIN
Images/wiki/wechat/14_patch_dll.png
Normal file
|
After Width: | Height: | Size: 132 KiB |
BIN
Images/wiki/wechat/1_start.png
Normal file
|
After Width: | Height: | Size: 37 KiB |
BIN
Images/wiki/wechat/2_click_attach.png
Normal file
|
After Width: | Height: | Size: 37 KiB |
BIN
Images/wiki/wechat/3_attach_wechat_exe.png
Normal file
|
After Width: | Height: | Size: 51 KiB |
BIN
Images/wiki/wechat/4_wechatwin_dll.png
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674
LICENSE
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|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
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|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
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|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
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|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
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|
||||
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|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
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|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
75
README.md
|
|
@ -1,55 +1,82 @@
|
|||
|
||||
<p align="center">
|
||||
<a><img width="380px" src="https://raw.githubusercontent.com/huiyadanli/RevokeMsgPatcher/master/Images/logo.jpg"/></a>
|
||||
<a><img width="100px" src="https://raw.githubusercontent.com/huiyadanli/RevokeMsgPatcher/master/Images/logo.png"/></a>
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="https://www.microsoft.com/download/details.aspx?id=30653">
|
||||
<img src="https://img.shields.io/badge/platform-windows-lightgrey.svg?style=flat-square"/>
|
||||
</a>
|
||||
<a href="https://github.com/huiyadanli/RevokeMsgPatcher/releases">
|
||||
<img src="https://img.shields.io/github/downloads/huiyadanli/RevokeMsgPatcher/total.svg?style=flat-squares"/>
|
||||
</a>
|
||||
<a href="http://hits.dwyl.io/huiyadanli/RevokeMsgPatcher">
|
||||
<img src="http://hits.dwyl.io/huiyadanli/RevokeMsgPatcher.svg"/>
|
||||
<img src="https://img.shields.io/github/downloads/huiyadanli/RevokeMsgPatcher/total.svg?style=flat-square"/>
|
||||
</a>
|
||||
<a href="https://ci.appveyor.com/project/huiyadanli/RevokeMsgPatcher">
|
||||
<img src="https://img.shields.io/appveyor/ci/huiyadanli/RevokeMsgPatcher.svg?style=flat-square"/>
|
||||
</a>
|
||||
</p>
|
||||
|
||||
# :eyes:微信防撤回补丁
|
||||
适用于 Windows 下PC版微信的防撤回补丁。
|
||||
# 👀微信/QQ/TIM防撤回补丁
|
||||
适用于 Windows 下 PC 版微信/QQ/TIM的防撤回补丁。**支持最新版微信/QQ/TIM**,其中微信能够选择安装多开功能。
|
||||
|
||||
<img width="180px" src="https://raw.githubusercontent.com/huiyadanli/RevokeMsgPatcher/master/Images/revoke.jpg"/>
|
||||
|
||||
支持最新版本:2.6.8.52
|
||||
|
||||
支持历史版本:2.6.6.28、2.6.7.32、2.6.7.40、2.6.7.57、2.6.8.37、2.6.8.51
|
||||
|
||||
下载地址:
|
||||
[:zap:点我下载最新版本](https://github.com/huiyadanli/RevokeMsgPatcher/releases/download/0.1/RevokeMsgPatcher.v0.1.zip)
|
||||
**[⚡️点我下载最新版本](https://github.com/huiyadanli/RevokeMsgPatcher/releases/download/2.1/RevokeMsgPatcher.v2.1.zip)** |
|
||||
[☁备用下载-蓝奏云](https://wwmy.lanzouq.com/b0fot7dpe) 密码:coco|
|
||||
[☁备用下载-百度云](https://pan.baidu.com/s/15ilr78t8F1-VW8eUZSkr_Q?pwd=3rrj)
|
||||
|
||||
## :camera:截图
|
||||
相关文档:
|
||||
**[✔支持哪些版本](https://github.com/huiyadanli/RevokeMsgPatcher/wiki/%E7%89%88%E6%9C%AC%E6%94%AF%E6%8C%81)** |
|
||||
[❓常见问题](https://github.com/huiyadanli/RevokeMsgPatcher/wiki#%E5%B8%B8%E8%A7%81%E9%97%AE%E9%A2%98) |
|
||||
[📖查看完整文档](https://github.com/huiyadanli/RevokeMsgPatcher/wiki)
|
||||
|
||||
原理与方法:
|
||||
[📗微信](https://github.com/huiyadanli/RevokeMsgPatcher/wiki/%E5%BE%AE%E4%BF%A1%E9%98%B2%E6%92%A4%E5%9B%9E%E4%B8%8E%E5%A4%9A%E5%BC%80%E6%95%99%E7%A8%8B) |
|
||||
[📕QQ](https://github.com/huiyadanli/RevokeMsgPatcher/wiki/QQ%E6%88%96TIM%E9%98%B2%E6%92%A4%E5%9B%9E%E6%95%99%E7%A8%8B) |
|
||||
[📘TIM](https://github.com/huiyadanli/RevokeMsgPatcher/wiki/QQ%E6%88%96TIM%E9%98%B2%E6%92%A4%E5%9B%9E%E6%95%99%E7%A8%8B)
|
||||
**(本人不参与方法寻找,仅做特征搬运)**
|
||||
|
||||
附带产物:[一个通用的微信多开工具](https://github.com/huiyadanli/RevokeMsgPatcher/tree/master/RevokeMsgPatcher.MultiInstance)
|
||||
|
||||
## 📷截图
|
||||

|
||||
|
||||
## :book:使用方法
|
||||
## 🔨使用方法
|
||||
|
||||
**请以管理员身份运行本程序,由于修改了微信的 `WeChatWin.dll` 文件,杀毒软件可能会弹出警告,放行即可**
|
||||
1. 首先,你的系统需要满足以下条件:
|
||||
|
||||
环境要求:
|
||||
* Windows 7 或更高版本,**不支持XP**。
|
||||
* [.NET Framework 4.5.2](https://www.microsoft.com/en-us/download/details.aspx?id=42642) 或更高版本。**低于此版本在打开程序时可能无反应,或者直接报错**。
|
||||
|
||||
* Windows 7 或更高版本。
|
||||
* [.NET Framework 4.5](https://www.microsoft.com/zh-cn/download/details.aspx?id=30653) 或更高版本。
|
||||
2. 使用本程序前,先关闭微信/QQ/TIM。
|
||||
|
||||
3. **以管理员身份运行本程序**,等待右下角获取最新的补丁信息。
|
||||
|
||||
4. 选择微信/QQ/TIM的安装路径。如果你用的安装版的微信/QQ/TIM,正常情况下本程序会自动从注册表中获取安装路径,绿色版需要手动选择路径。
|
||||
|
||||
如果你想得到本软件最新版本的推送,请点击 Watch -> Release only
|
||||

|
||||
5. 点击防撤回。界面可能会出现一段时间的无响应,请耐心等待。**由于修改了微信的 WeChatWin.dll 文件、QQ/TIM的 IM.dll 文件,杀毒软件可能会弹出警告,放行即可。**
|
||||
|
||||
## :heart:Thanks
|
||||
[wechat_anti_revoke](https://github.com/36huo/wechat_anti_revoke)
|
||||
注意:微信/QQ/TIM更新之后要重新安装补丁!
|
||||
|
||||
## :pencil2:License
|
||||
GPLv3
|
||||
## 💡致谢
|
||||
|
||||
本项目早期内容源自 [wechat_anti_revoke](https://github.com/36huo/wechat_anti_revoke) 项目。
|
||||
|
||||
2.0 之前版本 QQNT 防撤回依赖于 [LiteLoaderQQNT](https://github.com/LiteLoaderQQNT/LiteLoaderQQNT),修补依赖于 [DLLHijackMethod](https://github.com/LiteLoaderQQNT/QQNTFileVerifyPatch/tree/DLLHijackMethod) 并集成了以下插件:
|
||||
|
||||
* [插件列表查看 LL-plugin-list-viewer](https://github.com/ltxhhz/LL-plugin-list-viewer)
|
||||
* [防撤回 LiteLoaderQQNT-Anti-Recall](https://github.com/xh321/LiteLoaderQQNT-Anti-Recall)
|
||||
|
||||
2.1 版本的 QQNTT 防撤回特征来自 [NTQQAntiRecall]( https://github.com/NapNeko/NTQQAntiRecall)
|
||||
|
||||
微信4.0版本后的防撤回特征来自于 [BetterWX](https://github.com/zetaloop/BetterWX)
|
||||
|
||||
## ❤️投喂
|
||||
|
||||
觉的好用的话,可以支持作者哟ヾ(・ω・`。)
|
||||
* [⚡爱发电](https://afdian.com/@huiyadanli)
|
||||
* [🍚微信赞赏](https://github.com/huiyadanli/huiyadanli/blob/master/DONATE.md)
|
||||
|
||||
## 📄License
|
||||
[GPLv3](https://github.com/huiyadanli/RevokeMsgPatcher/blob/master/LICENSE)
|
||||
|
||||

|
||||
|
|
|
|||
6
RevokeMsgPatcher.Assistant/App.config
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
1
RevokeMsgPatcher.Assistant/Data/0.7/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/0.8/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/0.9/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.0/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.1/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.2/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.3/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.4/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.5/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.6/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.7/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.8/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/1.9/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/2.0/patch.json
Normal file
1
RevokeMsgPatcher.Assistant/Data/2.1/patch.json
Normal file
87
RevokeMsgPatcher.Assistant/FormAssisant.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
namespace RevokeMsgPatcher.Assistant
|
||||
{
|
||||
partial class FormAssisant
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.txtInfo = new System.Windows.Forms.TextBox();
|
||||
this.btnSearch = new System.Windows.Forms.Button();
|
||||
this.btnGetVersion = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// txtInfo
|
||||
//
|
||||
this.txtInfo.Location = new System.Drawing.Point(12, 12);
|
||||
this.txtInfo.Multiline = true;
|
||||
this.txtInfo.Name = "txtInfo";
|
||||
this.txtInfo.Size = new System.Drawing.Size(484, 182);
|
||||
this.txtInfo.TabIndex = 0;
|
||||
//
|
||||
// btnSearch
|
||||
//
|
||||
this.btnSearch.Location = new System.Drawing.Point(12, 211);
|
||||
this.btnSearch.Name = "btnSearch";
|
||||
this.btnSearch.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnSearch.TabIndex = 1;
|
||||
this.btnSearch.Text = "查找测试";
|
||||
this.btnSearch.UseVisualStyleBackColor = true;
|
||||
this.btnSearch.Click += new System.EventHandler(this.btnSearch_Click);
|
||||
//
|
||||
// btnGetVersion
|
||||
//
|
||||
this.btnGetVersion.Location = new System.Drawing.Point(106, 211);
|
||||
this.btnGetVersion.Name = "btnGetVersion";
|
||||
this.btnGetVersion.Size = new System.Drawing.Size(91, 23);
|
||||
this.btnGetVersion.TabIndex = 2;
|
||||
this.btnGetVersion.Text = "获取文件版本";
|
||||
this.btnGetVersion.UseVisualStyleBackColor = true;
|
||||
this.btnGetVersion.Click += new System.EventHandler(this.btnGetVersion_Click);
|
||||
//
|
||||
// FormAssisant
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(508, 252);
|
||||
this.Controls.Add(this.btnGetVersion);
|
||||
this.Controls.Add(this.btnSearch);
|
||||
this.Controls.Add(this.txtInfo);
|
||||
this.Name = "FormAssisant";
|
||||
this.Text = "冷血无情的助手界面";
|
||||
this.Load += new System.EventHandler(this.FormMain_Load);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox txtInfo;
|
||||
private System.Windows.Forms.Button btnSearch;
|
||||
private System.Windows.Forms.Button btnGetVersion;
|
||||
}
|
||||
}
|
||||
|
||||
118
RevokeMsgPatcher.Assistant/FormAssisant.cs
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
using RevokeMsgPatcher.Matcher;
|
||||
using RevokeMsgPatcher.Model;
|
||||
using RevokeMsgPatcher.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.Assistant
|
||||
{
|
||||
public partial class FormAssisant : Form
|
||||
{
|
||||
public FormAssisant()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void FormMain_Load(object sender, EventArgs e)
|
||||
{
|
||||
JsonData obj = new JsonData();
|
||||
string json = obj.BagJson();
|
||||
Console.WriteLine(json);
|
||||
|
||||
DirectoryInfo directory = new DirectoryInfo("../../Data/" + obj.Bag().LatestVersion);
|
||||
if (!directory.Exists)
|
||||
{
|
||||
directory.Create();
|
||||
}
|
||||
string path = Path.Combine(directory.FullName, "patch.json");
|
||||
File.WriteAllText(path, json);
|
||||
|
||||
txtInfo.AppendText("生成完毕!位置:" + path + Environment.NewLine);
|
||||
}
|
||||
|
||||
private void btnSearch_Click(object sender, EventArgs e)
|
||||
{
|
||||
byte[] fileByteArray = File.ReadAllBytes(@"");
|
||||
byte[] searchBytes = ByteUtil.HexStringToByteArray("1C E9 9D 00 00 00 8B 45 E8 8D 55 EC 52 89 5D EC 68 3F 3F 3F 54 8B 08 50 FF 51 78 85 C0 79 2D 8D 45 0C C7 45 0C");
|
||||
byte[] replaceBytes = ByteUtil.HexStringToByteArray("1C E9 9D 00 00 00 8B 45 E8 8D 55 EC 52 89 5D EC EB 09 90 90 90 8B 08 50 FF 51 78 85 C0 79 2D 8D 45 0C C7 45 0C");
|
||||
//int[] indexs = FuzzyMatcher.MatchAll(fileByteArray, searchBytes);
|
||||
int[] indexs = FuzzyMatcher.MatchNotReplaced(fileByteArray, searchBytes, replaceBytes);
|
||||
txtInfo.AppendText("查找结果位置:" + string.Join(",", indexs) + Environment.NewLine);
|
||||
// 371130
|
||||
|
||||
List<Change> changes = ComputChanges(indexs, searchBytes, replaceBytes);
|
||||
foreach (Change c in changes)
|
||||
{
|
||||
txtInfo.AppendText("替换位置:" + Convert.ToString(c.Position, 16) + " 替换内容:" + ByteUtil.ByteArrayToHexString(c.Content) + Environment.NewLine);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static List<Change> ComputChanges(int[] indexs, byte[] searchBytes, byte[] replaceBytes)
|
||||
{
|
||||
if (searchBytes.Length != replaceBytes.Length)
|
||||
{
|
||||
throw new Exception("查询串与替换串长度不同!");
|
||||
}
|
||||
// 一个替换串存在多个替换点的情况
|
||||
List<Change> changeOffsets = new List<Change>(); // 查询串与替换串变化偏移
|
||||
List<byte> diff = null;
|
||||
for (int i = 0; i < searchBytes.Length; i++)
|
||||
{
|
||||
if (searchBytes[i] != replaceBytes[i])
|
||||
{
|
||||
if (diff == null)
|
||||
{
|
||||
diff = new List<byte>();
|
||||
Change offset = new Change
|
||||
{
|
||||
Position = i
|
||||
};
|
||||
changeOffsets.Add(offset);
|
||||
}
|
||||
diff.Add(replaceBytes[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (diff != null)
|
||||
{
|
||||
changeOffsets.Last().Content = diff.ToArray();
|
||||
diff = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
// 最后一位也是要被替换的情况
|
||||
if (diff != null)
|
||||
{
|
||||
changeOffsets.Last().Content = diff.ToArray();
|
||||
diff = null;
|
||||
}
|
||||
|
||||
if (changeOffsets.Count == 0)
|
||||
{
|
||||
throw new Exception("查询串与替换串完全相同!请确认补丁信息的正确性。");
|
||||
}
|
||||
|
||||
List<Change> changes = new List<Change>();
|
||||
foreach (int index in indexs)
|
||||
{
|
||||
foreach (Change offset in changeOffsets)
|
||||
{
|
||||
Change c = offset.Clone();
|
||||
c.Position += index;
|
||||
changes.Add(c);
|
||||
}
|
||||
}
|
||||
return changes;
|
||||
}
|
||||
|
||||
private void btnGetVersion_Click(object sender, EventArgs e)
|
||||
{
|
||||
string version = FileUtil.GetFileVersion(@"");
|
||||
txtInfo.AppendText("文件版本:" + version + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
120
RevokeMsgPatcher.Assistant/FormAssisant.resx
Normal file
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
1529
RevokeMsgPatcher.Assistant/JsonData.cs
Normal file
22
RevokeMsgPatcher.Assistant/Program.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.Assistant
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormAssisant());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
RevokeMsgPatcher.Assistant/Properties/AssemblyInfo.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("RevokeMsgPatcher.Assistant")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("RevokeMsgPatcher.Assistant")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("6992004f-17e6-45bf-8d72-180a31e9c23c")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
63
RevokeMsgPatcher.Assistant/Properties/Resources.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.Assistant.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RevokeMsgPatcher.Assistant.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
RevokeMsgPatcher.Assistant/Properties/Resources.resx
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
RevokeMsgPatcher.Assistant/Properties/Settings.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.Assistant.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.1.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
RevokeMsgPatcher.Assistant/Properties/Settings.settings
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
129
RevokeMsgPatcher.Assistant/RevokeMsgPatcher.Assistant.csproj
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{6992004F-17E6-45BF-8D72-180A31E9C23C}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>RevokeMsgPatcher.Assistant</RootNamespace>
|
||||
<AssemblyName>RevokeMsgPatcher.Assistant</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Web.Extensions" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="FormAssisant.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FormAssisant.Designer.cs">
|
||||
<DependentUpon>FormAssisant.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="JsonData.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="FormAssisant.resx">
|
||||
<DependentUpon>FormAssisant.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Data\0.7\patch.json" />
|
||||
<None Include="Data\0.8\patch.json" />
|
||||
<None Include="Data\0.9\patch.json" />
|
||||
<None Include="Data\1.0\patch.json" />
|
||||
<None Include="Data\1.1\patch.json" />
|
||||
<None Include="Data\1.2\patch.json" />
|
||||
<None Include="Data\1.3\patch.json" />
|
||||
<None Include="Data\1.4\patch.json" />
|
||||
<None Include="Data\1.5\patch.json" />
|
||||
<None Include="Data\1.6\patch.json" />
|
||||
<None Include="Data\1.7\patch.json" />
|
||||
<None Include="Data\1.8\patch.json" />
|
||||
<None Include="Data\1.9\patch.json" />
|
||||
<None Include="Data\2.0\patch.json" />
|
||||
<None Include="Data\2.1\patch.json" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\RevokeMsgPatcher\RevokeMsgPatcher.csproj">
|
||||
<Project>{977bf781-ced8-4389-9404-0fa08fdf21df}</Project>
|
||||
<Name>RevokeMsgPatcher</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
6
RevokeMsgPatcher.Launcher/App.config
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
77
RevokeMsgPatcher.Launcher/FormMain.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
namespace RevokeMsgPatcher.Launcher
|
||||
{
|
||||
partial class FormMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormMain));
|
||||
this.tabControl = new System.Windows.Forms.TabControl();
|
||||
this.tabQQNT = new System.Windows.Forms.TabPage();
|
||||
this.tabControl.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tabControl
|
||||
//
|
||||
this.tabControl.Controls.Add(this.tabQQNT);
|
||||
this.tabControl.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl.Name = "tabControl";
|
||||
this.tabControl.SelectedIndex = 0;
|
||||
this.tabControl.Size = new System.Drawing.Size(411, 446);
|
||||
this.tabControl.TabIndex = 0;
|
||||
//
|
||||
// tabQQNT
|
||||
//
|
||||
this.tabQQNT.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabQQNT.Name = "tabQQNT";
|
||||
this.tabQQNT.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabQQNT.Size = new System.Drawing.Size(403, 420);
|
||||
this.tabQQNT.TabIndex = 0;
|
||||
this.tabQQNT.Text = "QQNT";
|
||||
this.tabQQNT.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormMain
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(411, 446);
|
||||
this.Controls.Add(this.tabControl);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.Name = "FormMain";
|
||||
this.Text = "RevokeMsgPatcher 防撤回启动器";
|
||||
this.tabControl.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TabControl tabControl;
|
||||
private System.Windows.Forms.TabPage tabQQNT;
|
||||
}
|
||||
}
|
||||
|
||||
20
RevokeMsgPatcher.Launcher/FormMain.cs
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.Launcher
|
||||
{
|
||||
public partial class FormMain : Form
|
||||
{
|
||||
public FormMain()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
408
RevokeMsgPatcher.Launcher/FormMain.resx
Normal file
|
|
@ -0,0 +1,408 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAQEAAAAEAIAAoQgAAFgAAACgAAABAAAAAgAAAAAEAIAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FOAJPRTgOT0U4KE5EN1BPRTh2T0U4jU9FN5FPRTiRT0U4kU9F
|
||||
OJFPRTiRT0Q4j09FN35PRTdcT0U4ME9FOBRPRTgET0U4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTcATkQ4Ek9FOEZORTiHT0U3yU9FN+VPRDf3T0Q3/09F
|
||||
Nv9PRDb/T0Q1/09ENf9PRDX/T0Q1/09FNv9PRDf/T0Q3+09FN+tPRTfTTkU4m09FOFhPRTgcT0U4Ak9F
|
||||
OAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FOAJPRTcqT0U4eE9FOM1ORDf1T0Q2/09E
|
||||
Nv9ORTn/TkZD/05IVf9NSmP/TUxt/01Ndv9NTnr/TU13/01Mb/9NS2X/TklY/05HR/9ORTr/T0U2/09E
|
||||
Nv9PRTf7T0U4209FOJVPRTg8T0Q4CE9FOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT0U4Ak5FOCRPRTiNT0Q4409F
|
||||
N/1PRDX/TkU8/01JVv9MTn//S1Ol/0pWvP9KWM7/SlnU/0pZ1/9KWtj/SlrZ/0pa2P9KWtf/SlnV/0pZ
|
||||
0f9KV8L/S1Ss/0xQi/9NSl//TkZC/09ENv9PRDb/T0U48U9FOKtPRTg6T0U4BAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTcATkU3Ek5F
|
||||
OHJPRTjfT0Q3/05FN/9OR0n/TE59/0tUrv9KWdD/SlrY/0pa2P9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa2P9KWtj/SlnU/0pWuv9MUIz/TUhV/05FOf9PRDb/T0Q3709F
|
||||
OJdPRTgkT0U4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AABPRTgCT0U4Mk9FOLtPRDf7T0Q2/05HR/9MT4f/SlfC/0pZ1/9KWtj/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtj/SlnY/0pY
|
||||
y/9MUZj/TUhV/05FN/9PRDf9T0U4105FN1RPRTgGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAABPRTgGTkU3XE9FN+FPRDf/TkU8/01Mc/9KVr3/SlnX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrY/0pYyv9MT4j/TkZF/05ENv9ORTfxTkU3h09FOA5PRTcAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTgIT0U4ek9FN/FPRTb/TkdM/0tSn/9KWdT/SlrY/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlnX/0tVtf9NSl//TkU3/09F
|
||||
N/tPRTelT0U4GE5ENwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTgKT0U4iU9FN/dORTj/TUpg/0pW
|
||||
vP9KWdj/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtj/SljK/01NeP9ORTn/T0Q3/U9FOLdPRTgcT0U4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTgIT0U4hU9F
|
||||
N/lPRTf/TkdJ/0pWv/9KWtn/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWdP/TE+L/05FO/9PRDf/T0U4s09FNxgAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AABPRTgCT0U4bE9FN/VPRTf/T0U3/05FOP9NTXP/SljO/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pZ1f9MT4z/TkU7/09E
|
||||
N/1PRTihT0U3DgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAABPRTgAT0U4Rk9FN+1ORTb/TUtn/0xNe/9ORTn/TkU3/01Mcf9KWM3/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlnV/0xPiP9ORTj/T0U3+09FOHxPRTgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT0U4Ik9FONFPRTb/TUlX/0pXxP9KWdL/TE6A/05F
|
||||
Of9ORTf/TUxv/0pYzf9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWdL/TUxz/05FN/9PRTftT0U4SE9FOAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATkU4Bk5FOJ1PRDf9TkZD/0tU
|
||||
sP9KWtj/SlrX/0pZ0v9MToD/TkU5/05FN/9NTHD/SljN/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pXx/9NSVn/T0Q2/09F
|
||||
OM1PRTgcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT0U4AE9F
|
||||
OEhPRTfzTkU4/0xQjP9KWdf/SlrX/0pa1/9KWtf/SlnS/0xOgP9ORTn/TkU3/01McP9KWM3/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtj/S1St/05GQP9PRTf9T0U4g09FOAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAE9FOA5PRTi9T0Q2/01JWv9KWM3/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWdL/TE6B/05F
|
||||
OP9ORTf/TUxx/0pYzf9KWdf/SlrX/0pa1/9KWtf/SlrX/0pZ1P9KWcz/SlrW/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlnW/0pZzf9MTXv/TkQ2/09FN+VPRDgsT0U4AAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FOABORThYT0U4905FPP9LU6X/SlrY/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pZ0/9MToL/TkU5/05FN/9NTG//SljN/0pa1/9KWtf/SlrX/0pZ1P9LToL/TlOQ/0pa
|
||||
1v9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pYzf9QUHH/Sla//05HTP9PRDf/T0U4k09F
|
||||
OAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTgKT0U4vU9ENv9NSmT/SlnS/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlnS/0xOgv9ORTj/TkU2/01Mb/9KWMz/SlrX/0pZ
|
||||
0/9LToP/TkQ1/01Tlv9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pZ0v9NTXL/T0xh/0pa
|
||||
1v9MT4n/TkU3/09FN+VPRTgmAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTgAT0U4PE9F
|
||||
N/FORTr/S1Ol/0pZ2P9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWdP/TE+C/05F
|
||||
Of9ORTf/TUxt/0pXyf9LTX//TkQ2/05ENP9NUpb/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrW/0pZ
|
||||
0v9PUoX/T0U2/05Mav9KWtf/SlfC/05HSv9PRTf9T0U4eE9FOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAATkU3Ak9FOI1PRTf/TkhV/0pYzv9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pZ0v9MToL/TkU5/05FNv9NR0//TkQ1/09FNf9ORDT/TVKW/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pYzv9OUHr/T0U3/05ENf9MTXX/SlrX/0pZ1/9NTXX/T0Q2/05FOMVORTgOAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FNxRPRTfRTkQ2/0xOgP9KWtj/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlnS/0xOgP9NRDb/TkQ1/09FNf9PRTX/TkQ0/01S
|
||||
lv9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlnW/0tYw/9NSmH/TkU1/09FNf9ORDX/T1Wb/0pa1/9KWtj/S1Oq/05F
|
||||
Ov9PRTfzT0U4OAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABPRTg8T0U38U5FPP9LVLH/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pZ0v9MTHT/TkQ1/09F
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1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa2P9KVrr/TUpk/05EOP9PRDf9T0U3r09FNx5ORDcAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAABPRTgGT0U4ZE9FN+VPRDb/TkU+/0xNe/9KV8H/SlrY/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrY/0pYzf9MUJD/TkdI/05ENv9PRTfzT0U4kU9FOBJPRTcAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FNwJPRTc6T0U4w09EN/tPRDb/TkdK/0xQ
|
||||
jf9KV8X/SlrY/0pa2P9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtj/SljO/0tSn/9OSVr/TkU4/09EN/9PRTjdT0U3XE9F
|
||||
OAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT0U4AE9F
|
||||
NxRPRTd+T0U35U9FN/9ORDf/TkdO/0xOg/9KVbf/SlnR/0pa2f9KWtj/SlrX/0pa1/9KWtf/SlrX/0pa
|
||||
1/9KWtf/SlrX/0pa1/9KWtf/SlrX/0pa1/9KWtj/SlrZ/0pZ1f9KV8D/S1GU/01JWv9ORTn/T0Q2/09F
|
||||
N/FPRTehT0U4Kk9FOAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAT0U4Ak9FOCxORTeVT0U36U9FN/9PRDb/TkY+/01KXf9MT4P/S1St/0pX
|
||||
xP9KWM7/SlnV/0pZ2P9KWtj/SlnY/0pZ2P9KWtj/SlnW/0pZ0P9KV8f/S1W2/0xQjv9NS2j/TkZD/09E
|
||||
N/9PRTf/T0U3809FN7NPRThET0U3BgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT0U4BE9FODBPRTiHT0U31U9F
|
||||
N/dPRDb/T0U2/05FO/9ORkb/TUhV/01Mbf9NTXr/TE6A/0xPhP9MToH/TE58/01Mcf9NSVz/TkdJ/05G
|
||||
Pf9ORTf/T0Q2/09EN/tORDflT0U4nU9EOEZPRTgKT0U4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAT0U4Ak9FNxZPRTdMT0U4mU9FOMtPRTfvT0U3+U9ENv1PRDb/T0U2/09FNv9PRTb/T0U2/09F
|
||||
Nv9PRDb/T0Q2/09EN/lPRTfzT0U32U9FOKdPRTdgT0U4Ik9FOARPRTgAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAE9FOARPRTgST0U4ME9FN1JPRTh+TkU3o09F
|
||||
OLFPRTi9T0U4wU9FOL9PRTi1T0U4qU9FOItPRThaT0U4Ok5FNxhPRTcGT0U4AAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AABPRTgAT0U4Ak9FOARPRTgET0U4Bk9FOAZPRTgGT0U4BE9FOARPRTgCT0U4AE9FOAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAA////////////////////////////////////8B////////4AAP//////+AAAH//////AAAAH
|
||||
/////4AAAAH////+AAAAAP////wAAAAAP///+AAAAAAf///gAAAAAA///8AAAAAAB///wAAAAAAD//+A
|
||||
AAAAAAP//wAAAAAAAf/+AAAAAAAA//4AAAAAAAB//AAAAAAAAH/8AAAAAAAAP/gAAAAAAAA/+AAAAAAA
|
||||
AD/wAAAAAAAAH/AAAAAAAAAf8AAAAAAAAB/wAAAAAAAAD+AAAAAAAAAP4AAAAAAAAA/gAAAAAAAAD+AA
|
||||
AAAAAAAP4AAAAAAAAA/gAAAAAAAAD+AAAAAAAAAP4AAAAAAAAA/gAAAAAAAAD+AAAAAAAAAP4AAAAAAA
|
||||
AA/gAAAAAAAAD/AAAAAAAAAP8AAAAAAAAB/wAAAAAAAAH/AAAAAAAAAf+AAAAAAAAD/4AAAAAAAAP/wA
|
||||
AAAAAAA//AAAAAAAAH/+AAAAAAAAf/4AAAAAAAD//wAAAAAAAf//gAAAAAAB///AAAAAAAP//8AAAAAA
|
||||
B///4AAAAAAP///wAAAAAB////wAAAAAP////gAAAAD/////gAAAAf/////AAAAH//////AAAB//////
|
||||
/gAA////////8A////////////////////////////////////8=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
22
RevokeMsgPatcher.Launcher/Program.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.Launcher
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormMain());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
RevokeMsgPatcher.Launcher/Properties/AssemblyInfo.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("RevokeMsgPatcher.Launcher")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("RevokeMsgPatcher.Launcher")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("b1d05208-e291-406b-a8b4-f673ec784b1c")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
RevokeMsgPatcher.Launcher/Properties/Resources.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.Launcher.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RevokeMsgPatcher.Launcher.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
RevokeMsgPatcher.Launcher/Properties/Resources.resx
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
RevokeMsgPatcher.Launcher/Properties/Settings.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.Launcher.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
RevokeMsgPatcher.Launcher/Properties/Settings.settings
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
83
RevokeMsgPatcher.Launcher/RevokeMsgPatcher.Launcher.csproj
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B1D05208-E291-406B-A8B4-F673EC784B1C}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>RevokeMsgPatcher.Launcher</RootNamespace>
|
||||
<AssemblyName>RevokeMsgPatcher.Launcher</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="FormMain.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FormMain.Designer.cs">
|
||||
<DependentUpon>FormMain.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="FormMain.resx">
|
||||
<DependentUpon>FormMain.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
6
RevokeMsgPatcher.MultiInstance/App.config
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
250
RevokeMsgPatcher.MultiInstance/FormMultiInstance.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,250 @@
|
|||
namespace RevokeMsgPatcher.MultiInstance
|
||||
{
|
||||
partial class FormMultiInstance
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.btnStartTimer = new System.Windows.Forms.Button();
|
||||
this.btnKillAll = new System.Windows.Forms.Button();
|
||||
this.mutexHandleCloseTimer = new System.Windows.Forms.Timer(this.components);
|
||||
this.btnCloseAllMutex = new System.Windows.Forms.Button();
|
||||
this.btnStopTimer = new System.Windows.Forms.Button();
|
||||
this.lblProcNum = new System.Windows.Forms.Label();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.tabPage2 = new System.Windows.Forms.TabPage();
|
||||
this.lblHowToUse = new System.Windows.Forms.LinkLabel();
|
||||
this.tabPage3 = new System.Windows.Forms.TabPage();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.tabPage2.SuspendLayout();
|
||||
this.tabPage3.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnStartTimer
|
||||
//
|
||||
this.btnStartTimer.Location = new System.Drawing.Point(170, 46);
|
||||
this.btnStartTimer.Name = "btnStartTimer";
|
||||
this.btnStartTimer.Size = new System.Drawing.Size(91, 23);
|
||||
this.btnStartTimer.TabIndex = 99;
|
||||
this.btnStartTimer.Text = "启动多开";
|
||||
this.btnStartTimer.UseVisualStyleBackColor = true;
|
||||
this.btnStartTimer.Click += new System.EventHandler(this.btnStartTimer_Click);
|
||||
//
|
||||
// btnKillAll
|
||||
//
|
||||
this.btnKillAll.Location = new System.Drawing.Point(69, 41);
|
||||
this.btnKillAll.Name = "btnKillAll";
|
||||
this.btnKillAll.Size = new System.Drawing.Size(118, 23);
|
||||
this.btnKillAll.TabIndex = 17;
|
||||
this.btnKillAll.Text = "关闭所有微信进程";
|
||||
this.btnKillAll.UseVisualStyleBackColor = true;
|
||||
this.btnKillAll.Click += new System.EventHandler(this.btnKillAll_Click);
|
||||
//
|
||||
// mutexHandleCloseTimer
|
||||
//
|
||||
this.mutexHandleCloseTimer.Interval = 500;
|
||||
this.mutexHandleCloseTimer.Tick += new System.EventHandler(this.mutexHandleCloseTimer_Tick);
|
||||
//
|
||||
// btnCloseAllMutex
|
||||
//
|
||||
this.btnCloseAllMutex.Location = new System.Drawing.Point(53, 80);
|
||||
this.btnCloseAllMutex.Name = "btnCloseAllMutex";
|
||||
this.btnCloseAllMutex.Size = new System.Drawing.Size(152, 23);
|
||||
this.btnCloseAllMutex.TabIndex = 18;
|
||||
this.btnCloseAllMutex.Text = "清理所有微信的互斥句柄";
|
||||
this.btnCloseAllMutex.UseVisualStyleBackColor = true;
|
||||
this.btnCloseAllMutex.Click += new System.EventHandler(this.btnCloseAllMutex_Click);
|
||||
//
|
||||
// btnStopTimer
|
||||
//
|
||||
this.btnStopTimer.Enabled = false;
|
||||
this.btnStopTimer.Location = new System.Drawing.Point(170, 75);
|
||||
this.btnStopTimer.Name = "btnStopTimer";
|
||||
this.btnStopTimer.Size = new System.Drawing.Size(91, 23);
|
||||
this.btnStopTimer.TabIndex = 98;
|
||||
this.btnStopTimer.Text = "停止";
|
||||
this.btnStopTimer.UseVisualStyleBackColor = true;
|
||||
this.btnStopTimer.Click += new System.EventHandler(this.btnStopTimer_Click);
|
||||
//
|
||||
// lblProcNum
|
||||
//
|
||||
this.lblProcNum.AutoSize = true;
|
||||
this.lblProcNum.Location = new System.Drawing.Point(170, 23);
|
||||
this.lblProcNum.Name = "lblProcNum";
|
||||
this.lblProcNum.Size = new System.Drawing.Size(95, 12);
|
||||
this.lblProcNum.TabIndex = 20;
|
||||
this.lblProcNum.Text = "当前微信数量:0";
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabPage1);
|
||||
this.tabControl1.Controls.Add(this.tabPage2);
|
||||
this.tabControl1.Controls.Add(this.tabPage3);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(286, 146);
|
||||
this.tabControl1.TabIndex = 21;
|
||||
//
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.Controls.Add(this.textBox1);
|
||||
this.tabPage1.Controls.Add(this.btnStopTimer);
|
||||
this.tabPage1.Controls.Add(this.lblProcNum);
|
||||
this.tabPage1.Controls.Add(this.btnStartTimer);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(278, 120);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "自动模式";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.BackColor = System.Drawing.SystemColors.ControlLightLight;
|
||||
this.textBox1.Location = new System.Drawing.Point(7, 14);
|
||||
this.textBox1.Multiline = true;
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.ReadOnly = true;
|
||||
this.textBox1.Size = new System.Drawing.Size(157, 92);
|
||||
this.textBox1.TabIndex = 22;
|
||||
this.textBox1.Text = "1.使用方法:点击【启动多开】之后,就可以启动多个微信了。\r\n2.注意:启动多个微信频率太快时,可能会失败。";
|
||||
//
|
||||
// tabPage2
|
||||
//
|
||||
this.tabPage2.Controls.Add(this.lblHowToUse);
|
||||
this.tabPage2.Controls.Add(this.btnCloseAllMutex);
|
||||
this.tabPage2.Controls.Add(this.btnKillAll);
|
||||
this.tabPage2.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage2.Name = "tabPage2";
|
||||
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage2.Size = new System.Drawing.Size(263, 120);
|
||||
this.tabPage2.TabIndex = 1;
|
||||
this.tabPage2.Text = "手动功能";
|
||||
this.tabPage2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// lblHowToUse
|
||||
//
|
||||
this.lblHowToUse.AutoSize = true;
|
||||
this.lblHowToUse.Location = new System.Drawing.Point(96, 16);
|
||||
this.lblHowToUse.Name = "lblHowToUse";
|
||||
this.lblHowToUse.Size = new System.Drawing.Size(65, 12);
|
||||
this.lblHowToUse.TabIndex = 19;
|
||||
this.lblHowToUse.TabStop = true;
|
||||
this.lblHowToUse.Text = "如何使用?";
|
||||
this.lblHowToUse.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.lblHowToUse_LinkClicked);
|
||||
//
|
||||
// tabPage3
|
||||
//
|
||||
this.tabPage3.Controls.Add(this.label1);
|
||||
this.tabPage3.Controls.Add(this.linkLabel1);
|
||||
this.tabPage3.Controls.Add(this.label3);
|
||||
this.tabPage3.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage3.Name = "tabPage3";
|
||||
this.tabPage3.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage3.Size = new System.Drawing.Size(263, 120);
|
||||
this.tabPage3.TabIndex = 2;
|
||||
this.tabPage3.Text = "关于";
|
||||
this.tabPage3.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Location = new System.Drawing.Point(23, 14);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(221, 61);
|
||||
this.label1.TabIndex = 17;
|
||||
this.label1.Text = "本工具是\r\n【 PC版微信/QQ/TIM防撤回补丁】\r\n的额外产物\r\n更多信息可以在软件主页查看";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// linkLabel1
|
||||
//
|
||||
this.linkLabel1.AutoSize = true;
|
||||
this.linkLabel1.Location = new System.Drawing.Point(160, 88);
|
||||
this.linkLabel1.Name = "linkLabel1";
|
||||
this.linkLabel1.Size = new System.Drawing.Size(41, 12);
|
||||
this.linkLabel1.TabIndex = 16;
|
||||
this.linkLabel1.TabStop = true;
|
||||
this.linkLabel1.Text = "GitHub";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(53, 88);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(101, 12);
|
||||
this.label3.TabIndex = 15;
|
||||
this.label3.Text = "软件主页(开源):";
|
||||
//
|
||||
// FormMultiInstance
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(286, 146);
|
||||
this.Controls.Add(this.tabControl1);
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "FormMultiInstance";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "微信多开小工具";
|
||||
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.FormMultiInstance_FormClosed);
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.tabPage1.PerformLayout();
|
||||
this.tabPage2.ResumeLayout(false);
|
||||
this.tabPage2.PerformLayout();
|
||||
this.tabPage3.ResumeLayout(false);
|
||||
this.tabPage3.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.Button btnStartTimer;
|
||||
private System.Windows.Forms.Button btnKillAll;
|
||||
private System.Windows.Forms.Timer mutexHandleCloseTimer;
|
||||
private System.Windows.Forms.Button btnCloseAllMutex;
|
||||
private System.Windows.Forms.Button btnStopTimer;
|
||||
private System.Windows.Forms.Label lblProcNum;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabPage1;
|
||||
private System.Windows.Forms.TabPage tabPage2;
|
||||
private System.Windows.Forms.TabPage tabPage3;
|
||||
private System.Windows.Forms.LinkLabel linkLabel1;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.LinkLabel lblHowToUse;
|
||||
}
|
||||
}
|
||||
|
||||
125
RevokeMsgPatcher.MultiInstance/FormMultiInstance.cs
Normal file
|
|
@ -0,0 +1,125 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance
|
||||
{
|
||||
public partial class FormMultiInstance : Form
|
||||
{
|
||||
public FormMultiInstance()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
// 标题加上版本号
|
||||
string currentVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
|
||||
if (currentVersion.Length > 3)
|
||||
{
|
||||
currentVersion = " v" + currentVersion.Substring(0, 3);
|
||||
}
|
||||
this.Text += currentVersion;
|
||||
}
|
||||
|
||||
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
{
|
||||
Process.Start("https://github.com/huiyadanli/RevokeMsgPatcher");
|
||||
}
|
||||
|
||||
private void btnStartTimer_Click(object sender, EventArgs e)
|
||||
{
|
||||
mutexHandleCloseTimer.Start();
|
||||
btnStartTimer.Enabled = false;
|
||||
btnStopTimer.Enabled = true;
|
||||
}
|
||||
|
||||
private void btnStopTimer_Click(object sender, EventArgs e)
|
||||
{
|
||||
mutexHandleCloseTimer.Stop();
|
||||
btnStartTimer.Enabled = true;
|
||||
btnStopTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private List<WechatProcess> wechatProcesses = new List<WechatProcess>();
|
||||
|
||||
private void mutexHandleCloseTimer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
Process[] processes = Process.GetProcessesByName("WeChat");
|
||||
Console.WriteLine("WeChat进程数:" + processes.Length);
|
||||
// 添加新进程
|
||||
foreach (Process p in processes)
|
||||
{
|
||||
int i = 0;
|
||||
for (i = 0; i < wechatProcesses.Count; i++)
|
||||
{
|
||||
WechatProcess wechatProcess = wechatProcesses[i];
|
||||
if (wechatProcess.Proc.Id == p.Id)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i == wechatProcesses.Count)
|
||||
{
|
||||
wechatProcesses.Add(new WechatProcess(p));
|
||||
}
|
||||
}
|
||||
// 关闭所有存在互斥句柄的进程
|
||||
int num = 0;
|
||||
for (int i = wechatProcesses.Count - 1; i >= 0; i--)
|
||||
{
|
||||
WechatProcess wechatProcess = wechatProcesses[i];
|
||||
if (!wechatProcess.MutexClosed)
|
||||
{
|
||||
wechatProcess.MutexClosed = ProcessUtil.CloseMutexHandle(wechatProcess.Proc);
|
||||
Console.WriteLine("进程:" + wechatProcess.Proc.Id + ",关闭互斥句柄:" + wechatProcess.MutexClosed);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (wechatProcess.Proc.HasExited)
|
||||
{
|
||||
// 移除不存在的线程
|
||||
wechatProcesses.RemoveAt(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
num++;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
lblProcNum.Text = "当前微信数量:" + num.ToString();
|
||||
}
|
||||
|
||||
private void btnKillAll_Click(object sender, EventArgs e)
|
||||
{
|
||||
Process[] processes = Process.GetProcessesByName("WeChat");
|
||||
if (processes.Length > 0)
|
||||
{
|
||||
foreach (Process p in processes)
|
||||
{
|
||||
p.Kill();
|
||||
}
|
||||
MessageBox.Show("已经关闭所有微信进程,共" + processes.Length + "个", "提示");
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("当前无微信进程", "提示");
|
||||
}
|
||||
}
|
||||
|
||||
private void btnCloseAllMutex_Click(object sender, EventArgs e)
|
||||
{
|
||||
Process[] processes = Process.GetProcessesByName("WeChat");
|
||||
ProcessUtil.CloseMutexHandle(processes);
|
||||
}
|
||||
|
||||
private void lblHowToUse_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
{
|
||||
Process.Start("https://github.com/huiyadanli/RevokeMsgPatcher/tree/master/RevokeMsgPatcher.MultiInstance");
|
||||
}
|
||||
|
||||
private void FormMultiInstance_FormClosed(object sender, FormClosedEventArgs e)
|
||||
{
|
||||
mutexHandleCloseTimer.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
123
RevokeMsgPatcher.MultiInstance/FormMultiInstance.resx
Normal file
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="mutexHandleCloseTimer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
236
RevokeMsgPatcher.MultiInstance/ProcessUtil.cs
Normal file
|
|
@ -0,0 +1,236 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance
|
||||
{
|
||||
/// <summary>
|
||||
/// 微信多开原理:
|
||||
/// https://mp.weixin.qq.com/s/bb7XMxop7e8rd7YqQ88nyA
|
||||
/// 参考:
|
||||
/// https://stackoverflow.com/questions/54872228/c-sharp-how-to-find-all-handles-associated-with-current-process
|
||||
/// https://hintdesk.com/2010/05/22/c-get-all-handles-of-a-given-process-in-64-bits/
|
||||
/// </summary>
|
||||
public class ProcessUtil
|
||||
{
|
||||
/// <summary>
|
||||
/// https://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/handle_table_entry.htm?ts=0,242
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct SYSTEM_HANDLE_INFORMATION
|
||||
{ // Information Class 16
|
||||
public ushort ProcessID;
|
||||
public ushort CreatorBackTrackIndex;
|
||||
public byte ObjectType;
|
||||
public byte HandleAttribute;
|
||||
public ushort Handle;
|
||||
public IntPtr Object_Pointer;
|
||||
public IntPtr AccessMask;
|
||||
}
|
||||
|
||||
private enum OBJECT_INFORMATION_CLASS : int
|
||||
{
|
||||
ObjectBasicInformation = 0,
|
||||
ObjectNameInformation = 1,
|
||||
ObjectTypeInformation = 2,
|
||||
ObjectAllTypesInformation = 3,
|
||||
ObjectHandleInformation = 4
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
private struct OBJECT_NAME_INFORMATION
|
||||
{ // Information Class 1
|
||||
public UNICODE_STRING Name;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct UNICODE_STRING
|
||||
{
|
||||
public ushort Length;
|
||||
public ushort MaximumLength;
|
||||
public IntPtr Buffer;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum PROCESS_ACCESS_FLAGS : uint
|
||||
{
|
||||
All = 0x001F0FFF,
|
||||
Terminate = 0x00000001,
|
||||
CreateThread = 0x00000002,
|
||||
VMOperation = 0x00000008,
|
||||
VMRead = 0x00000010,
|
||||
VMWrite = 0x00000020,
|
||||
DupHandle = 0x00000040,
|
||||
SetInformation = 0x00000200,
|
||||
QueryInformation = 0x00000400,
|
||||
Synchronize = 0x00100000
|
||||
}
|
||||
|
||||
[DllImport("ntdll.dll")]
|
||||
private static extern uint NtQuerySystemInformation(int SystemInformationClass, IntPtr SystemInformation, int SystemInformationLength, ref int returnLength);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr OpenProcess(PROCESS_ACCESS_FLAGS dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, int dwProcessId);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool DuplicateHandle(IntPtr hSourceProcessHandle, IntPtr hSourceHandle, IntPtr hTargetProcessHandle, out IntPtr lpTargetHandle, uint dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwOptions);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr GetCurrentProcess();
|
||||
|
||||
[DllImport("ntdll.dll")]
|
||||
private static extern int NtQueryObject(IntPtr ObjectHandle, int ObjectInformationClass, IntPtr ObjectInformation, int ObjectInformationLength, ref int returnLength);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern bool GetHandleInformation(IntPtr hObject, out uint lpdwFlags);
|
||||
|
||||
private const uint STATUS_INFO_LENGTH_MISMATCH = 0xC0000004;
|
||||
private const int DUPLICATE_CLOSE_SOURCE = 0x1;
|
||||
private const int DUPLICATE_SAME_ACCESS = 0x2;
|
||||
|
||||
private const int CNST_SYSTEM_HANDLE_INFORMATION = 0x10;
|
||||
private const int OBJECT_TYPE_MUTANT = 17;
|
||||
|
||||
public static List<SYSTEM_HANDLE_INFORMATION> GetHandles(Process process)
|
||||
{
|
||||
List<SYSTEM_HANDLE_INFORMATION> aHandles = new List<SYSTEM_HANDLE_INFORMATION>();
|
||||
int handle_info_size = Marshal.SizeOf(new SYSTEM_HANDLE_INFORMATION()) * 20000;
|
||||
IntPtr ptrHandleData = IntPtr.Zero;
|
||||
try
|
||||
{
|
||||
ptrHandleData = Marshal.AllocHGlobal(handle_info_size);
|
||||
int nLength = 0;
|
||||
|
||||
while (NtQuerySystemInformation(CNST_SYSTEM_HANDLE_INFORMATION, ptrHandleData, handle_info_size, ref nLength) == STATUS_INFO_LENGTH_MISMATCH)
|
||||
{
|
||||
handle_info_size = nLength;
|
||||
Marshal.FreeHGlobal(ptrHandleData);
|
||||
ptrHandleData = Marshal.AllocHGlobal(nLength);
|
||||
}
|
||||
|
||||
long handle_count = Marshal.ReadIntPtr(ptrHandleData).ToInt64();
|
||||
IntPtr ptrHandleItem = ptrHandleData + Marshal.SizeOf(ptrHandleData);
|
||||
|
||||
for (long lIndex = 0; lIndex < handle_count; lIndex++)
|
||||
{
|
||||
SYSTEM_HANDLE_INFORMATION oSystemHandleInfo = new SYSTEM_HANDLE_INFORMATION();
|
||||
oSystemHandleInfo = (SYSTEM_HANDLE_INFORMATION)Marshal.PtrToStructure(ptrHandleItem, oSystemHandleInfo.GetType());
|
||||
ptrHandleItem += Marshal.SizeOf(new SYSTEM_HANDLE_INFORMATION());
|
||||
if (oSystemHandleInfo.ProcessID != process.Id) { continue; }
|
||||
aHandles.Add(oSystemHandleInfo);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw ex;
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(ptrHandleData);
|
||||
}
|
||||
return aHandles;
|
||||
}
|
||||
|
||||
public static bool FindAndCloseWeChatMutexHandle(SYSTEM_HANDLE_INFORMATION systemHandleInformation, Process process)
|
||||
{
|
||||
IntPtr ipHandle = IntPtr.Zero;
|
||||
IntPtr openProcessHandle = IntPtr.Zero;
|
||||
IntPtr hObjectName = IntPtr.Zero;
|
||||
try
|
||||
{
|
||||
PROCESS_ACCESS_FLAGS flags = PROCESS_ACCESS_FLAGS.DupHandle | PROCESS_ACCESS_FLAGS.VMRead;
|
||||
openProcessHandle = OpenProcess(flags, false, process.Id);
|
||||
// 通过 DuplicateHandle 访问句柄
|
||||
if (!DuplicateHandle(openProcessHandle, new IntPtr(systemHandleInformation.Handle), GetCurrentProcess(), out ipHandle, 0, false, DUPLICATE_SAME_ACCESS))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int nLength = 0;
|
||||
hObjectName = Marshal.AllocHGlobal(256 * 1024);
|
||||
|
||||
// 查询句柄名称
|
||||
while ((uint)(NtQueryObject(ipHandle, (int)OBJECT_INFORMATION_CLASS.ObjectNameInformation, hObjectName, nLength, ref nLength)) == STATUS_INFO_LENGTH_MISMATCH)
|
||||
{
|
||||
Marshal.FreeHGlobal(hObjectName);
|
||||
if (nLength == 0)
|
||||
{
|
||||
Console.WriteLine("Length returned at zero!");
|
||||
return false;
|
||||
}
|
||||
hObjectName = Marshal.AllocHGlobal(nLength);
|
||||
}
|
||||
OBJECT_NAME_INFORMATION objObjectName = new OBJECT_NAME_INFORMATION();
|
||||
objObjectName = (OBJECT_NAME_INFORMATION)Marshal.PtrToStructure(hObjectName, objObjectName.GetType());
|
||||
|
||||
if (objObjectName.Name.Buffer != IntPtr.Zero)
|
||||
{
|
||||
string strObjectName = Marshal.PtrToStringUni(objObjectName.Name.Buffer);
|
||||
Console.WriteLine(strObjectName);
|
||||
// \Sessions\1\BaseNamedObjects\_WeChat_App_Instance_Identity_Mutex_Name
|
||||
if (strObjectName.Contains("_Instance_Identity_Mutex_Name"))
|
||||
{
|
||||
// 通过 DuplicateHandle DUPLICATE_CLOSE_SOURCE 关闭句柄
|
||||
IntPtr mHandle = IntPtr.Zero;
|
||||
if (DuplicateHandle(openProcessHandle, new IntPtr(systemHandleInformation.Handle), GetCurrentProcess(), out mHandle, 0, false, DUPLICATE_CLOSE_SOURCE))
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(hObjectName);
|
||||
CloseHandle(ipHandle);
|
||||
CloseHandle(openProcessHandle);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭微信的互斥句柄
|
||||
/// </summary>
|
||||
/// <param name="processes">微信的进程</param>
|
||||
/// <returns></returns>
|
||||
public static void CloseMutexHandle(Process[] processes)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
{
|
||||
CloseMutexHandle(process);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool CloseMutexHandle(Process process)
|
||||
{
|
||||
bool existMutexHandle = false;
|
||||
List<SYSTEM_HANDLE_INFORMATION> aHandles = GetHandles(process);
|
||||
foreach (SYSTEM_HANDLE_INFORMATION handle in aHandles)
|
||||
{
|
||||
// Mutant 类型的句柄
|
||||
// if (handle.ObjectType == OBJECT_TYPE_MUTANT)
|
||||
// {
|
||||
if (FindAndCloseWeChatMutexHandle(handle, process))
|
||||
{
|
||||
existMutexHandle = true;
|
||||
}
|
||||
// }
|
||||
}
|
||||
return existMutexHandle;
|
||||
}
|
||||
}
|
||||
}
|
||||
22
RevokeMsgPatcher.MultiInstance/Program.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormMultiInstance());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
RevokeMsgPatcher.MultiInstance/Properties/AssemblyInfo.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("RevokeMsgPatcher.MultiInstance")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("RevokeMsgPatcher.MultiInstance")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("73043ca8-af54-4591-9174-40fb6e0a3d36")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.1")]
|
||||
[assembly: AssemblyFileVersion("0.1")]
|
||||
63
RevokeMsgPatcher.MultiInstance/Properties/Resources.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RevokeMsgPatcher.MultiInstance.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
RevokeMsgPatcher.MultiInstance/Properties/Resources.resx
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
RevokeMsgPatcher.MultiInstance/Properties/Settings.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.1.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
31
RevokeMsgPatcher.MultiInstance/README.md
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
## 一个通用的微信多开工具
|
||||
|
||||
此工具可以无视微信版本进行多开。
|
||||
|
||||
**⚠如果你曾使用过“PC版微信/QQ/TIM防撤回补丁”,并对微信安装了防撤回/多开的补丁,此时微信本身已经支持多开,请勿重复使用本工具!!!**
|
||||
|
||||
## 📷截图
|
||||

|
||||
|
||||
## 🔨使用方法
|
||||
|
||||
⚔自动模式(一般用户使用这个模式即可):
|
||||
|
||||
点击【启动多开】之后,就可以启动多个微信了。
|
||||
|
||||
注意:启动多个微信频率太快时,可能会失败。
|
||||
|
||||
🏹手动模式:
|
||||
|
||||
关闭所有微信进程:功能就是关闭所有微信进程,微信在某种启动失败的情况下会残留进程(无界面),一般不会遇到这种情况。
|
||||
|
||||
清理所有微信互斥句柄:功能就是把所有微信判断是否多开的标志全部清理掉,实现多开。如果只使用这个按钮实现多开的话,每次开启一个微信之后都要点一下这个按钮。
|
||||
|
||||
## ❤Thanks
|
||||
|
||||
[微信电脑端多开分析与原理](https://mp.weixin.qq.com/s/bb7XMxop7e8rd7YqQ88nyA)
|
||||
|
||||
## 📄License
|
||||
GPLv3
|
||||
|
||||

|
||||
|
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{73043CA8-AF54-4591-9174-40FB6E0A3D36}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>RevokeMsgPatcher.MultiInstance</RootNamespace>
|
||||
<AssemblyName>RevokeMsgPatcher.MultiInstance</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="FormMultiInstance.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FormMultiInstance.Designer.cs">
|
||||
<DependentUpon>FormMultiInstance.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ProcessUtil.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="WechatProcess.cs" />
|
||||
<EmbeddedResource Include="FormMultiInstance.resx">
|
||||
<DependentUpon>FormMultiInstance.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="app.manifest" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
17
RevokeMsgPatcher.MultiInstance/WechatProcess.cs
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
using System.Diagnostics;
|
||||
|
||||
namespace RevokeMsgPatcher.MultiInstance
|
||||
{
|
||||
public class WechatProcess
|
||||
{
|
||||
public Process Proc { get; set; }
|
||||
|
||||
public bool MutexClosed { get; set; }
|
||||
|
||||
public WechatProcess(Process p)
|
||||
{
|
||||
Proc = p;
|
||||
MutexClosed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
75
RevokeMsgPatcher.MultiInstance/app.manifest
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 清单选项
|
||||
如果想要更改 Windows 用户帐户控制级别,请使用
|
||||
以下节点之一替换 requestedExecutionLevel 节点。n
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
|
||||
如果你的应用程序需要此虚拟化来实现向后兼容性,则删除此
|
||||
元素。
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
|
||||
Windows 版本的列表。取消评论适当的元素,
|
||||
Windows 将自动选择最兼容的环境。 -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<!-- 指示该应用程序可以感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
|
||||
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI,无需
|
||||
选择加入。选择加入此设置的 Windows 窗体应用程序(目标设定为 .NET Framework 4.6 )还应
|
||||
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。-->
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
|
||||
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
|
||||
</assembly>
|
||||
|
|
@ -1,10 +1,16 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28010.2016
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.10.35013.160
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RevokeMsgPatcher", "RevokeMsgPatcher\RevokeMsgPatcher.csproj", "{977BF781-CED8-4389-9404-0FA08FDF21DF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RevokeMsgPatcher.Assistant", "RevokeMsgPatcher.Assistant\RevokeMsgPatcher.Assistant.csproj", "{6992004F-17E6-45BF-8D72-180A31E9C23C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RevokeMsgPatcher.MultiInstance", "RevokeMsgPatcher.MultiInstance\RevokeMsgPatcher.MultiInstance.csproj", "{73043CA8-AF54-4591-9174-40FB6E0A3D36}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RevokeMsgPatcher.Launcher", "RevokeMsgPatcher.Launcher\RevokeMsgPatcher.Launcher.csproj", "{B1D05208-E291-406B-A8B4-F673EC784B1C}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
|
@ -15,6 +21,18 @@ Global
|
|||
{977BF781-CED8-4389-9404-0FA08FDF21DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{977BF781-CED8-4389-9404-0FA08FDF21DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{977BF781-CED8-4389-9404-0FA08FDF21DF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6992004F-17E6-45BF-8D72-180A31E9C23C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6992004F-17E6-45BF-8D72-180A31E9C23C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6992004F-17E6-45BF-8D72-180A31E9C23C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6992004F-17E6-45BF-8D72-180A31E9C23C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{73043CA8-AF54-4591-9174-40FB6E0A3D36}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{73043CA8-AF54-4591-9174-40FB6E0A3D36}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{73043CA8-AF54-4591-9174-40FB6E0A3D36}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{73043CA8-AF54-4591-9174-40FB6E0A3D36}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B1D05208-E291-406B-A8B4-F673EC784B1C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B1D05208-E291-406B-A8B4-F673EC784B1C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B1D05208-E291-406B-A8B4-F673EC784B1C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B1D05208-E291-406B-A8B4-F673EC784B1C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
</configuration>
|
||||
|
|
|
|||
14
RevokeMsgPatcher/BusinessException.cs
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
using System;
|
||||
|
||||
namespace RevokeMsgPatcher
|
||||
{
|
||||
class BusinessException : ApplicationException
|
||||
{
|
||||
public string ErrorCode { get; protected set; }
|
||||
|
||||
public BusinessException(string errcode, string message) : base(message)
|
||||
{
|
||||
ErrorCode = errcode;
|
||||
}
|
||||
}
|
||||
}
|
||||
389
RevokeMsgPatcher/FormMain.Designer.cs
generated
|
|
@ -28,33 +28,64 @@
|
|||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormMain));
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.lblPathTag = new System.Windows.Forms.Label();
|
||||
this.btnPatch = new System.Windows.Forms.Button();
|
||||
this.txtPath = new System.Windows.Forms.TextBox();
|
||||
this.btnChoosePath = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.linkLabel1 = new System.Windows.Forms.LinkLabel();
|
||||
this.btnRestore = new System.Windows.Forms.Button();
|
||||
this.lblUpdatePachJson = new System.Windows.Forms.Label();
|
||||
this.lblVersion = new System.Windows.Forms.Label();
|
||||
this.lblVersionTag = new System.Windows.Forms.Label();
|
||||
this.rbtWechat = new System.Windows.Forms.RadioButton();
|
||||
this.rbtQQ = new System.Windows.Forms.RadioButton();
|
||||
this.rbtTIM = new System.Windows.Forms.RadioButton();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.rbtQQLite = new System.Windows.Forms.RadioButton();
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.高级ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.特征码防撤回强制ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.手动输入补丁信息ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.通用微信多开工具ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.帮助ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.支持版本ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.常见问题ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.防撤回原理ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.完整文档ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.关于ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.作者ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.主页ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.lblCategory = new System.Windows.Forms.Label();
|
||||
this.panelCategories = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.panelNotice = new System.Windows.Forms.Panel();
|
||||
this.labelNotice = new System.Windows.Forms.Label();
|
||||
this.rbtQQNT = new System.Windows.Forms.RadioButton();
|
||||
this.rbtWeixin = new System.Windows.Forms.RadioButton();
|
||||
this.menuStrip1.SuspendLayout();
|
||||
this.panelNotice.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label2
|
||||
// lblPathTag
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(17, 15);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(65, 12);
|
||||
this.label2.TabIndex = 1;
|
||||
this.label2.Text = "微信路径:";
|
||||
this.lblPathTag.AutoSize = true;
|
||||
this.lblPathTag.Location = new System.Drawing.Point(14, 63);
|
||||
this.lblPathTag.Name = "lblPathTag";
|
||||
this.lblPathTag.Size = new System.Drawing.Size(65, 12);
|
||||
this.lblPathTag.TabIndex = 1;
|
||||
this.lblPathTag.Text = "应用路径:";
|
||||
//
|
||||
// btnPatch
|
||||
//
|
||||
this.btnPatch.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnPatch.Location = new System.Drawing.Point(409, 10);
|
||||
this.btnPatch.Location = new System.Drawing.Point(378, 108);
|
||||
this.btnPatch.Name = "btnPatch";
|
||||
this.btnPatch.Size = new System.Drawing.Size(102, 23);
|
||||
this.btnPatch.Size = new System.Drawing.Size(98, 23);
|
||||
this.btnPatch.TabIndex = 3;
|
||||
this.btnPatch.Text = "点我防撤回!";
|
||||
this.btnPatch.Text = "安装补丁!";
|
||||
this.btnPatch.UseVisualStyleBackColor = true;
|
||||
this.btnPatch.Click += new System.EventHandler(this.btnPatch_Click);
|
||||
//
|
||||
|
|
@ -62,15 +93,16 @@
|
|||
//
|
||||
this.txtPath.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.txtPath.Location = new System.Drawing.Point(88, 12);
|
||||
this.txtPath.Location = new System.Drawing.Point(84, 58);
|
||||
this.txtPath.Name = "txtPath";
|
||||
this.txtPath.Size = new System.Drawing.Size(275, 21);
|
||||
this.txtPath.Size = new System.Drawing.Size(352, 21);
|
||||
this.txtPath.TabIndex = 4;
|
||||
this.txtPath.TextChanged += new System.EventHandler(this.txtPath_TextChanged);
|
||||
//
|
||||
// btnChoosePath
|
||||
//
|
||||
this.btnChoosePath.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnChoosePath.Location = new System.Drawing.Point(369, 10);
|
||||
this.btnChoosePath.Location = new System.Drawing.Point(442, 56);
|
||||
this.btnChoosePath.Name = "btnChoosePath";
|
||||
this.btnChoosePath.Size = new System.Drawing.Size(34, 23);
|
||||
this.btnChoosePath.TabIndex = 5;
|
||||
|
|
@ -81,16 +113,16 @@
|
|||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(17, 44);
|
||||
this.label1.Location = new System.Drawing.Point(14, 139);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(101, 12);
|
||||
this.label1.Size = new System.Drawing.Size(125, 12);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "软件主页(开源):";
|
||||
this.label1.Text = "软件主页(免费开源):";
|
||||
//
|
||||
// linkLabel1
|
||||
//
|
||||
this.linkLabel1.AutoSize = true;
|
||||
this.linkLabel1.Location = new System.Drawing.Point(112, 44);
|
||||
this.linkLabel1.Location = new System.Drawing.Point(138, 139);
|
||||
this.linkLabel1.Name = "linkLabel1";
|
||||
this.linkLabel1.Size = new System.Drawing.Size(41, 12);
|
||||
this.linkLabel1.TabIndex = 7;
|
||||
|
|
@ -101,43 +133,346 @@
|
|||
// btnRestore
|
||||
//
|
||||
this.btnRestore.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnRestore.Location = new System.Drawing.Point(409, 39);
|
||||
this.btnRestore.Location = new System.Drawing.Point(290, 108);
|
||||
this.btnRestore.Name = "btnRestore";
|
||||
this.btnRestore.Size = new System.Drawing.Size(102, 23);
|
||||
this.btnRestore.Size = new System.Drawing.Size(82, 23);
|
||||
this.btnRestore.TabIndex = 8;
|
||||
this.btnRestore.Text = "备份还原";
|
||||
this.btnRestore.UseVisualStyleBackColor = true;
|
||||
this.btnRestore.Click += new System.EventHandler(this.btnRestore_Click);
|
||||
//
|
||||
// lblUpdatePachJson
|
||||
//
|
||||
this.lblUpdatePachJson.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.lblUpdatePachJson.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.lblUpdatePachJson.ForeColor = System.Drawing.Color.OrangeRed;
|
||||
this.lblUpdatePachJson.Location = new System.Drawing.Point(177, 141);
|
||||
this.lblUpdatePachJson.Name = "lblUpdatePachJson";
|
||||
this.lblUpdatePachJson.Size = new System.Drawing.Size(299, 12);
|
||||
this.lblUpdatePachJson.TabIndex = 9;
|
||||
this.lblUpdatePachJson.Text = "[ 获取最新补丁信息中... ]";
|
||||
this.lblUpdatePachJson.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
||||
this.lblUpdatePachJson.Click += new System.EventHandler(this.lblUpdatePachJson_Click);
|
||||
//
|
||||
// lblVersion
|
||||
//
|
||||
this.lblVersion.AutoSize = true;
|
||||
this.lblVersion.Location = new System.Drawing.Point(85, 113);
|
||||
this.lblVersion.Name = "lblVersion";
|
||||
this.lblVersion.Size = new System.Drawing.Size(0, 12);
|
||||
this.lblVersion.TabIndex = 10;
|
||||
//
|
||||
// lblVersionTag
|
||||
//
|
||||
this.lblVersionTag.AutoSize = true;
|
||||
this.lblVersionTag.Location = new System.Drawing.Point(14, 113);
|
||||
this.lblVersionTag.Name = "lblVersionTag";
|
||||
this.lblVersionTag.Size = new System.Drawing.Size(65, 12);
|
||||
this.lblVersionTag.TabIndex = 9;
|
||||
this.lblVersionTag.Text = "当前版本:";
|
||||
//
|
||||
// rbtWechat
|
||||
//
|
||||
this.rbtWechat.AutoSize = true;
|
||||
this.rbtWechat.Checked = true;
|
||||
this.rbtWechat.Location = new System.Drawing.Point(84, 36);
|
||||
this.rbtWechat.Name = "rbtWechat";
|
||||
this.rbtWechat.Size = new System.Drawing.Size(47, 16);
|
||||
this.rbtWechat.TabIndex = 12;
|
||||
this.rbtWechat.TabStop = true;
|
||||
this.rbtWechat.Text = "微信";
|
||||
this.rbtWechat.UseVisualStyleBackColor = true;
|
||||
this.rbtWechat.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// rbtQQ
|
||||
//
|
||||
this.rbtQQ.AutoSize = true;
|
||||
this.rbtQQ.Location = new System.Drawing.Point(261, 36);
|
||||
this.rbtQQ.Name = "rbtQQ";
|
||||
this.rbtQQ.Size = new System.Drawing.Size(35, 16);
|
||||
this.rbtQQ.TabIndex = 13;
|
||||
this.rbtQQ.Text = "QQ";
|
||||
this.rbtQQ.UseVisualStyleBackColor = true;
|
||||
this.rbtQQ.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// rbtTIM
|
||||
//
|
||||
this.rbtTIM.AutoSize = true;
|
||||
this.rbtTIM.Location = new System.Drawing.Point(302, 36);
|
||||
this.rbtTIM.Name = "rbtTIM";
|
||||
this.rbtTIM.Size = new System.Drawing.Size(41, 16);
|
||||
this.rbtTIM.TabIndex = 14;
|
||||
this.rbtTIM.Text = "TIM";
|
||||
this.rbtTIM.UseVisualStyleBackColor = true;
|
||||
this.rbtTIM.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(14, 38);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(65, 12);
|
||||
this.label5.TabIndex = 16;
|
||||
this.label5.Text = "选择应用:";
|
||||
//
|
||||
// rbtQQLite
|
||||
//
|
||||
this.rbtQQLite.AutoSize = true;
|
||||
this.rbtQQLite.Location = new System.Drawing.Point(349, 36);
|
||||
this.rbtQQLite.Name = "rbtQQLite";
|
||||
this.rbtQQLite.Size = new System.Drawing.Size(71, 16);
|
||||
this.rbtQQLite.TabIndex = 18;
|
||||
this.rbtQQLite.Text = "QQ轻聊版";
|
||||
this.rbtQQLite.UseVisualStyleBackColor = true;
|
||||
this.rbtQQLite.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
this.menuStrip1.ImageScalingSize = new System.Drawing.Size(24, 24);
|
||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.高级ToolStripMenuItem,
|
||||
this.帮助ToolStripMenuItem,
|
||||
this.关于ToolStripMenuItem});
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Padding = new System.Windows.Forms.Padding(4, 1, 0, 1);
|
||||
this.menuStrip1.RenderMode = System.Windows.Forms.ToolStripRenderMode.Professional;
|
||||
this.menuStrip1.Size = new System.Drawing.Size(490, 24);
|
||||
this.menuStrip1.TabIndex = 19;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// 高级ToolStripMenuItem
|
||||
//
|
||||
this.高级ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.特征码防撤回强制ToolStripMenuItem,
|
||||
this.手动输入补丁信息ToolStripMenuItem,
|
||||
this.通用微信多开工具ToolStripMenuItem});
|
||||
this.高级ToolStripMenuItem.Name = "高级ToolStripMenuItem";
|
||||
this.高级ToolStripMenuItem.Size = new System.Drawing.Size(44, 22);
|
||||
this.高级ToolStripMenuItem.Text = "高级";
|
||||
//
|
||||
// 特征码防撤回强制ToolStripMenuItem
|
||||
//
|
||||
this.特征码防撤回强制ToolStripMenuItem.Name = "特征码防撤回强制ToolStripMenuItem";
|
||||
this.特征码防撤回强制ToolStripMenuItem.Size = new System.Drawing.Size(196, 22);
|
||||
this.特征码防撤回强制ToolStripMenuItem.Text = "特征码防撤回(强制)";
|
||||
this.特征码防撤回强制ToolStripMenuItem.Visible = false;
|
||||
this.特征码防撤回强制ToolStripMenuItem.Click += new System.EventHandler(this.特征码防撤回强制ToolStripMenuItem_Click);
|
||||
//
|
||||
// 手动输入补丁信息ToolStripMenuItem
|
||||
//
|
||||
this.手动输入补丁信息ToolStripMenuItem.Name = "手动输入补丁信息ToolStripMenuItem";
|
||||
this.手动输入补丁信息ToolStripMenuItem.Size = new System.Drawing.Size(196, 22);
|
||||
this.手动输入补丁信息ToolStripMenuItem.Text = "手动输入补丁信息";
|
||||
this.手动输入补丁信息ToolStripMenuItem.Visible = false;
|
||||
this.手动输入补丁信息ToolStripMenuItem.Click += new System.EventHandler(this.手动输入补丁信息ToolStripMenuItem_Click);
|
||||
//
|
||||
// 通用微信多开工具ToolStripMenuItem
|
||||
//
|
||||
this.通用微信多开工具ToolStripMenuItem.Name = "通用微信多开工具ToolStripMenuItem";
|
||||
this.通用微信多开工具ToolStripMenuItem.Size = new System.Drawing.Size(196, 22);
|
||||
this.通用微信多开工具ToolStripMenuItem.Text = "通用微信多开工具";
|
||||
this.通用微信多开工具ToolStripMenuItem.Click += new System.EventHandler(this.通用微信多开工具ToolStripMenuItem_Click);
|
||||
//
|
||||
// 帮助ToolStripMenuItem
|
||||
//
|
||||
this.帮助ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.支持版本ToolStripMenuItem,
|
||||
this.常见问题ToolStripMenuItem,
|
||||
this.防撤回原理ToolStripMenuItem,
|
||||
this.完整文档ToolStripMenuItem});
|
||||
this.帮助ToolStripMenuItem.Name = "帮助ToolStripMenuItem";
|
||||
this.帮助ToolStripMenuItem.Size = new System.Drawing.Size(44, 22);
|
||||
this.帮助ToolStripMenuItem.Text = "帮助";
|
||||
//
|
||||
// 支持版本ToolStripMenuItem
|
||||
//
|
||||
this.支持版本ToolStripMenuItem.Name = "支持版本ToolStripMenuItem";
|
||||
this.支持版本ToolStripMenuItem.Size = new System.Drawing.Size(136, 22);
|
||||
this.支持版本ToolStripMenuItem.Text = "支持版本";
|
||||
this.支持版本ToolStripMenuItem.Click += new System.EventHandler(this.支持版本ToolStripMenuItem_Click);
|
||||
//
|
||||
// 常见问题ToolStripMenuItem
|
||||
//
|
||||
this.常见问题ToolStripMenuItem.Name = "常见问题ToolStripMenuItem";
|
||||
this.常见问题ToolStripMenuItem.Size = new System.Drawing.Size(136, 22);
|
||||
this.常见问题ToolStripMenuItem.Text = "常见问题";
|
||||
this.常见问题ToolStripMenuItem.Click += new System.EventHandler(this.常见问题ToolStripMenuItem_Click);
|
||||
//
|
||||
// 防撤回原理ToolStripMenuItem
|
||||
//
|
||||
this.防撤回原理ToolStripMenuItem.Name = "防撤回原理ToolStripMenuItem";
|
||||
this.防撤回原理ToolStripMenuItem.Size = new System.Drawing.Size(136, 22);
|
||||
this.防撤回原理ToolStripMenuItem.Text = "防撤回原理";
|
||||
this.防撤回原理ToolStripMenuItem.Click += new System.EventHandler(this.防撤回原理ToolStripMenuItem_Click);
|
||||
//
|
||||
// 完整文档ToolStripMenuItem
|
||||
//
|
||||
this.完整文档ToolStripMenuItem.Name = "完整文档ToolStripMenuItem";
|
||||
this.完整文档ToolStripMenuItem.Size = new System.Drawing.Size(136, 22);
|
||||
this.完整文档ToolStripMenuItem.Text = "完整文档";
|
||||
this.完整文档ToolStripMenuItem.Click += new System.EventHandler(this.完整文档ToolStripMenuItem_Click);
|
||||
//
|
||||
// 关于ToolStripMenuItem
|
||||
//
|
||||
this.关于ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.作者ToolStripMenuItem,
|
||||
this.主页ToolStripMenuItem});
|
||||
this.关于ToolStripMenuItem.Name = "关于ToolStripMenuItem";
|
||||
this.关于ToolStripMenuItem.Size = new System.Drawing.Size(44, 22);
|
||||
this.关于ToolStripMenuItem.Text = "关于";
|
||||
//
|
||||
// 作者ToolStripMenuItem
|
||||
//
|
||||
this.作者ToolStripMenuItem.Name = "作者ToolStripMenuItem";
|
||||
this.作者ToolStripMenuItem.Size = new System.Drawing.Size(124, 22);
|
||||
this.作者ToolStripMenuItem.Text = "关于";
|
||||
this.作者ToolStripMenuItem.Click += new System.EventHandler(this.关于ToolStripMenuItem_Click);
|
||||
//
|
||||
// 主页ToolStripMenuItem
|
||||
//
|
||||
this.主页ToolStripMenuItem.Name = "主页ToolStripMenuItem";
|
||||
this.主页ToolStripMenuItem.Size = new System.Drawing.Size(124, 22);
|
||||
this.主页ToolStripMenuItem.Text = "软件主页";
|
||||
this.主页ToolStripMenuItem.Click += new System.EventHandler(this.主页ToolStripMenuItem_Click);
|
||||
//
|
||||
// lblCategory
|
||||
//
|
||||
this.lblCategory.AutoSize = true;
|
||||
this.lblCategory.Location = new System.Drawing.Point(14, 89);
|
||||
this.lblCategory.Name = "lblCategory";
|
||||
this.lblCategory.Size = new System.Drawing.Size(65, 12);
|
||||
this.lblCategory.TabIndex = 20;
|
||||
this.lblCategory.Text = "可选功能:";
|
||||
//
|
||||
// panelCategories
|
||||
//
|
||||
this.panelCategories.AutoSize = true;
|
||||
this.panelCategories.Location = new System.Drawing.Point(83, 85);
|
||||
this.panelCategories.Name = "panelCategories";
|
||||
this.panelCategories.Size = new System.Drawing.Size(393, 18);
|
||||
this.panelCategories.TabIndex = 22;
|
||||
//
|
||||
// panelNotice
|
||||
//
|
||||
this.panelNotice.BackColor = System.Drawing.SystemColors.Info;
|
||||
this.panelNotice.Controls.Add(this.labelNotice);
|
||||
this.panelNotice.Location = new System.Drawing.Point(16, 173);
|
||||
this.panelNotice.Margin = new System.Windows.Forms.Padding(2);
|
||||
this.panelNotice.Name = "panelNotice";
|
||||
this.panelNotice.Size = new System.Drawing.Size(460, 0);
|
||||
this.panelNotice.TabIndex = 23;
|
||||
//
|
||||
// labelNotice
|
||||
//
|
||||
this.labelNotice.BackColor = System.Drawing.Color.Transparent;
|
||||
this.labelNotice.ForeColor = System.Drawing.SystemColors.MenuHighlight;
|
||||
this.labelNotice.Location = new System.Drawing.Point(11, 7);
|
||||
this.labelNotice.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
|
||||
this.labelNotice.Name = "labelNotice";
|
||||
this.labelNotice.Size = new System.Drawing.Size(441, 0);
|
||||
this.labelNotice.TabIndex = 0;
|
||||
this.labelNotice.Text = "测试测试测试测试";
|
||||
//
|
||||
// rbtQQNT
|
||||
//
|
||||
this.rbtQQNT.AutoSize = true;
|
||||
this.rbtQQNT.Location = new System.Drawing.Point(208, 36);
|
||||
this.rbtQQNT.Name = "rbtQQNT";
|
||||
this.rbtQQNT.Size = new System.Drawing.Size(47, 16);
|
||||
this.rbtQQNT.TabIndex = 24;
|
||||
this.rbtQQNT.Text = "QQNT";
|
||||
this.rbtQQNT.UseVisualStyleBackColor = true;
|
||||
this.rbtQQNT.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// rbtWeixin
|
||||
//
|
||||
this.rbtWeixin.AutoSize = true;
|
||||
this.rbtWeixin.Location = new System.Drawing.Point(137, 36);
|
||||
this.rbtWeixin.Name = "rbtWeixin";
|
||||
this.rbtWeixin.Size = new System.Drawing.Size(65, 16);
|
||||
this.rbtWeixin.TabIndex = 25;
|
||||
this.rbtWeixin.Text = "微信4.0";
|
||||
this.rbtWeixin.UseVisualStyleBackColor = true;
|
||||
this.rbtWeixin.CheckedChanged += new System.EventHandler(this.radioButtons_CheckedChanged);
|
||||
//
|
||||
// FormMain
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(523, 69);
|
||||
this.ClientSize = new System.Drawing.Size(490, 169);
|
||||
this.Controls.Add(this.rbtQQNT);
|
||||
this.Controls.Add(this.panelNotice);
|
||||
this.Controls.Add(this.panelCategories);
|
||||
this.Controls.Add(this.lblCategory);
|
||||
this.Controls.Add(this.rbtQQLite);
|
||||
this.Controls.Add(this.lblUpdatePachJson);
|
||||
this.Controls.Add(this.lblVersion);
|
||||
this.Controls.Add(this.lblVersionTag);
|
||||
this.Controls.Add(this.label5);
|
||||
this.Controls.Add(this.txtPath);
|
||||
this.Controls.Add(this.rbtTIM);
|
||||
this.Controls.Add(this.lblPathTag);
|
||||
this.Controls.Add(this.rbtQQ);
|
||||
this.Controls.Add(this.btnRestore);
|
||||
this.Controls.Add(this.rbtWechat);
|
||||
this.Controls.Add(this.btnPatch);
|
||||
this.Controls.Add(this.btnChoosePath);
|
||||
this.Controls.Add(this.linkLabel1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.btnChoosePath);
|
||||
this.Controls.Add(this.txtPath);
|
||||
this.Controls.Add(this.btnPatch);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.menuStrip1);
|
||||
this.Controls.Add(this.rbtWeixin);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.MinimumSize = new System.Drawing.Size(504, 144);
|
||||
this.Name = "FormMain";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "微信防撤回补丁";
|
||||
this.Text = "微信/QQ/TIM防撤回补丁";
|
||||
this.Load += new System.EventHandler(this.FormMain_Load);
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.panelNotice.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label lblPathTag;
|
||||
private System.Windows.Forms.Button btnPatch;
|
||||
private System.Windows.Forms.TextBox txtPath;
|
||||
private System.Windows.Forms.Button btnChoosePath;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.LinkLabel linkLabel1;
|
||||
private System.Windows.Forms.Button btnRestore;
|
||||
private System.Windows.Forms.Label lblUpdatePachJson;
|
||||
private System.Windows.Forms.Label lblVersion;
|
||||
private System.Windows.Forms.Label lblVersionTag;
|
||||
private System.Windows.Forms.RadioButton rbtWechat;
|
||||
private System.Windows.Forms.RadioButton rbtQQ;
|
||||
private System.Windows.Forms.RadioButton rbtTIM;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.RadioButton rbtQQLite;
|
||||
private System.Windows.Forms.MenuStrip menuStrip1;
|
||||
private System.Windows.Forms.ToolStripMenuItem 高级ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 关于ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 作者ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 主页ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 帮助ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 支持版本ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 常见问题ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 防撤回原理ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 完整文档ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 手动输入补丁信息ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 特征码防撤回强制ToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem 通用微信多开工具ToolStripMenuItem;
|
||||
private System.Windows.Forms.Label lblCategory;
|
||||
private System.Windows.Forms.FlowLayoutPanel panelCategories;
|
||||
private System.Windows.Forms.ToolTip toolTip1;
|
||||
private System.Windows.Forms.Panel panelNotice;
|
||||
private System.Windows.Forms.Label labelNotice;
|
||||
private System.Windows.Forms.RadioButton rbtQQNT;
|
||||
private System.Windows.Forms.RadioButton rbtWeixin;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||